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AI Insights · Timothy · March 2024

Top 5 Golf Games on Android in the US: Q1 2024 Performance

In Q1 2024, the top 5 golf games on Android in the US showed varied trends in downloads, revenue, and active users. Here's a detailed look at their performance.

Top 5 Golf Games on Android in the US: Q1 2024 Performance

In Q1 2024, the top 5 golf games on the Android platform in the United States demonstrated diverse performance trends in terms of downloads, revenue, and active users. Let's dive into the data from Sensor Tower to see how each app fared during this period.

Golf Clash by Electronic Arts saw its weekly revenue fluctuate, peaking at approximately $519K in mid-February. Weekly downloads for the game ranged from about 11.6K to 18.6K, with a notable increase in the final weeks of March, reaching around 15.5K. The game's weekly active users remained relatively stable, starting at 119K in early January and maintaining around 113K towards the end of March.

Golf Rival - Multiplayer Game from Zynga experienced a steady rise in weekly revenue, peaking at about $255K in mid-March. Downloads varied, with the highest being around 19.8K in the first week of January and the lowest at 9.9K in early March. Active users showed minor fluctuations, maintaining an average around 300K throughout the quarter.

Golf Battle, published by Miniclip.com, had a consistent weekly revenue, peaking at approximately $28K in mid-February. Downloads fluctuated, with a high of 15.9K in early January and a low of 7K in mid-March. Active users saw a decline from 300K in early January to around 218K by the end of March.

Ultimate Golf!, another title from Miniclip.com, showed a varied weekly revenue trend, reaching a peak of about $83K in early February. Downloads peaked at approximately 15.3K in late January but dropped to around 3.8K by the end of March. Active users increased from 88.9K in early January to a high of approximately 108K in mid-March, before slightly declining towards the end of the quarter.

WGT Golf by WGT demonstrated consistent weekly revenue, peaking at about $40K in early March. Downloads ranged from 5.3K to 10K, with a notable increase in late March. Active users remained relatively stable, averaging around 40K throughout the quarter.

For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024